LOCKED IN A MYSTERIOUS ROOM WITH 60 MINUTES TO GET OUT.
Witchcraft & Wizardry
Enrolment is just 60 minutes away and some prankster has played a terrible trick on you and hidden your wand. Explore the depths of the castle and find your wand before the school bell rings.
A luxurious break on the MK Express has turned into a nightmare. The train is picking up speed and it seems no one is driving it. The other guests have mysteriously disappeared, did they have something to do with the missing train driver? You’ve got 60 minutes to get into the engine room and stop the train before you hit the end of the line....